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ANTRO Review: A Short, Stylish, and Sickly Sweet Rhythm Platformer

Ever wondered what would happen if a dystopian revolution was fought not with guns, but with sick beats and perfectly timed parkour moves, but the whole revolution was over before your pizza arrived? That's ANTRO in a nutshell: a stunningly stylish, rhythm-infused platformer that is one of the coolest two hours I've spent with a game this year, and also one of the shortest.

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'OVERCOOKED' WITH ADORABLE ANIMALS AND SABOTAGE

If you've ever played Overcooked and thought, "This is great, but what if my partner was a cute, fuzzy animal and I could freeze them solid with a random power-up?" then listen up. A new co-op cooking game called Cook and Play: Animal Friends has just hit Early Access, and it looks like pure, unadulterated kitchen chaos.

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FROM CANCELLED AND BROKE TO A MULTI-MILLION SELLER: THE UNHINGED STORY OF 'PEAK'

Let's be real, the games industry is a brutal meat grinder. For every success story, there are a thousand tales of burnout, canceled projects, and creative dead ends. Aggro Crab, the studio behind Another Crab's Treasure, was staring right into that abyss. Fresh off a draining three-year dev cycle, their next big project had just lost its funding and imploded, leaving the team burnt out and resentful. Their solution was a desperate, last.ditch "fuck it" trip to Korea with some friends. That trip created Peak, a game that has now sold 4.5 million copies.

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KRAFTON DELAYS SUBNAUTICA 2, POTENTIALLY DODGING A $250 MILLION DEVELOPER PAYOUT

In what might be one of the most brazenly cynical corporate moves of the year, it appears Krafton Inc. is delaying the massively anticipated Subnautica 2 for a very specific reason: to avoid paying its developers a nine-figure bonus. A new report from Bloomberg's Jason Schreier has laid out a timeline of events so goddamn suspicious it would make a conspiracy theorist blush, involving ousted founders, a conveniently timed delay, and a quarter of a billion dollars.

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SHIP, INC. REVIEW: MY NEW FAVORITE WAY TO DESTROY MY WRIST

Ever wondered what would happen if the most mundane part of an Amazon warehouse job was turned into a surprisingly addictive, cozy, and aesthetically pleasing video game, but it also came with a free, invisible wrist brace because you're gonna fucking need it? Welcome to Ship, Inc., the game that has perfected the art of the zen-like grind.

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MULTIPLE FALLOUT GAMES REPORTEDLY IN THE WORKS, INCLUDING "THE ONE YOU'RE ALL WANTING"

Just when you thought you'd have to wait until the actual apocalypse for another good single-player Fallout game, a new rumor has surfaced that has the entire fanbase injecting hope directly into their veins. According to recent reports, multiple Fallout projects are spinning up, including the one we've all been praying to the Mothman for.

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GAME PASS IS PROFITABLE, APPARENTLY: A WHIPLASH-INDUCING RUMOR CORRECTION

In a news cycle that gave the entire games industry whiplash, the great "Is Game Pass Profitable?" debate went from a raging fire to a puff of smoke in about 24 hours. After a report from journalist Chris Dring sparked speculation that the service was a money pit, a swift and decisive correction has put the matter to bed: yes, the big green machine is making money.

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Rise of Industry 2 Review: A Complex Tycoon Game Buried Under Bugs

Ever wondered what would happen if Gordon Gekko designed a factory simulator, filled it with cocaine-fueled 80s satire, but then forgot to hire a QA team before shipping it? That's Rise of Industry 2, a game with a brilliant, complex, capitalist heart that's currently suffering from a catastrophic, bug-riddled meltdown.

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TCG MULTIPLAYER CARD SHOP SIMULATOR REVIEW: THE DIGITAL EQUIVALENT OF A FAKE POKÉMON CARD

Ever wondered what would happen if someone saw a good, popular game, decided they could make it themselves but with zero talent, a pirated copy of an AI art generator, and the programming skills of a concussed badger? Well, allow me to introduce you to TCG Multiplayer Card Shop Simulator, a game so shameless in its imitation that my antivirus software tried to stage an intervention when I launched it.

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Tobacco Shop Simulator Review: An Addictive, Soulless Clone I Hate Myself For Playing

Ever wondered what would happen if a developer took Supermarket Simulator, dragged it through a text-to-image AI generator, and slapped a different theme on it like a cheap coat of paint? Well, you don't have to wonder, because Tobacco Shop Simulator is here, and it's the latest piece of addictive, unoriginal slop that I now have a deep and shameful relationship with.

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ALPHA RESPONSE REVIEW: A RAW, CHAOTIC, AND GLORIOUSLY OLD-SCHOOL TACTICAL TRIP

Ever wondered what would happen if the legendary creator of Counter-Strike emerged from a time capsule, decided to build a spiritual successor to SWAT 4 and Payday, but constructed it using spare parts from 2005 and a whole lot of raw, unfiltered ambition? Say hello to Alpha Response, a game that is simultaneously a glimpse of tactical brilliance and a janky, glorious, hot mess.

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DRUG DEALER SIMULATOR 2 CASINO DLC REVIEW: ALL-IN ON A BLUFF

Ever wondered what would happen if you took your sprawling, multi-million dollar drug empire and decided to go legit by laundering it through a glamorous new casino, only to find out the casino was built by someone who's never actually seen a poker table and thinks "gameplay" is a four-letter word? Well, the Casino DLC for Drug Dealer Simulator 2 is here to show you exactly how that feels.

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SYSTEM SHOCK 2 REMASTERED REVIEW: THE QUEEN IS DEAD, LONG LIVE THE QUEEN

Ever wondered what would happen if one of the greatest, most terrifying games ever made was lovingly excavated from its 1999 tomb, dusted off, and given a 4K facelift by a team that actually gives a shit? Nightdive Studios has answered that prayer with the System Shock 2: 25th Anniversary Remaster, a release that finally makes my old, heavily-modded install of the original completely obsolete. And thank god for that.

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BROKEN ARROW REVIEW: A BRILLIANT RTS WITH A SERIOUS SELF-SABOTAGE PROBLEM

Ever wondered what would happen if a developer crafted one of the most brilliant, deep, and satisfying modern warfare RTS engines you've ever seen, but then wrapped it in a package that seems to have a deep-seated contempt for its own players? That's the maddening experience of playing Broken Arrow, a game with sky-high potential that's currently grounded by some of the most baffling design choices I have ever witnessed.

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THE ELDER SCROLLS ONLINE 2025 REVIEW: SOMEHOW, MANNIMARCO RETURNED (AND HE BROUGHT A MIDLIFE CRISIS)

Ever wondered what would happen if your favorite long-running MMO finally gave you the direct story sequel you've been craving for years, but in the process, it also gave every single character an existential crisis and sent you a bill for the privilege? That's the story of The Elder Scrolls Online in 2025, a game that takes one glorious step forward and about five baffling steps sideways.

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THE ALTERS REVIEW: FACING YOUR DEMONS, AND THEY'RE ALL YOU

Ever wondered what would happen if you had to work on a group project to save your own life, but every single one of your partners was just a different, equally dysfunctional version of yourself from an alternate timeline? Well, The Alters is here to turn that therapy-session-from-hell into a full-blown survival game, and holy shit, it is a trip.

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