Editor's Picks

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SWAT Commander Review: A Rough but Promising Challenger to Ready or Not's Throne

For years, the tactical shooter genre has been a one-horse town dominated by Ready or Not. Now, a new challenger, SWAT Commander, has kicked down the door with a refreshingly back-to-basics approach that promises pure, smart, tactical gameplay. It has the foundation to be a true contender for the throne, but let's be clear: this thing is still janky as hell, a rough-around-the-edges Early Access title with all the beautiful potential and frustrating flaws that implies.

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Killing Floor 3 Review: A Soulless Husk Wearing a Beloved Franchise's Skin

I’ve spent over a thousand hours of my life in the gory, chaotic, and charmingly British world of Killing Floor. I’ve held the line in West London and blasted zeds across Parisian streets. I came into Killing Floor 3 wanting, almost desperately, to love it. But after dozens of hours with this new installment, I can only come to one heartbreaking conclusion: this isn't Killing Floor. It’s a soulless, trend-chasing husk wearing the skin of a beloved franchise, a perfect example of what happens when corporate priorities poison a series' identity from the inside out.

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MAVRIX Review: A Promising MTB Sim That Crashed Straight Out of the Gate

MAVRIX by Matt Jones arrives with a hell of a promise: a massive, 100-square-kilometre open world dedicated to authentic mountain biking, blending arcade fun with sim-like controls. It’s supposed to be the game that hardcore MTB fans have been waiting for, a true successor to the likes of Descenders. And in fleeting, beautiful moments, you can absolutely see that game shining through. The problem is that this is an Early Access title in the truest sense of the word; it feels like it's straddling the line between a promising concept and a very, very early beta that we're being asked to pay a premium for.

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Hell Clock Review: The Highest High, The Longest Hangover

Whoever had the idea to slam the DNA of Hades and Path of Exile together in a particle accelerator is an evil, beautiful genius. The resulting explosion, Hell Clock, is one of the most potent forms of digital heroin I’ve encountered in years. The combat is fluid, the buildcrafting is sublime, and the power curve can rocket you to godhood in a storm of screen-clearing glory.

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Animal Shelter 2 Review: A Beautiful, Bug-Infested, Heartwarming Mess

I desperately want to tell you to buy Animal Shelter 2. Its core concept is heartwarming, and the gameplay loop is fantastic. But the entire experience is a beautiful disaster, so riddled with game-breaking bugs that I can't, in good conscience, tell you to spend your money on what feels like an unfinished beta. Not yet, anyway.

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Eriksholm: The Stolen Dream Review: A Shockingly Beautiful Stealth Masterpiece

I’m so tired. Tired of broken launches, half-finished battle passes, and hundred-hour open worlds with the creative soul of a spreadsheet. So when a game from a brand-new studio slides across my desk, my expectations are usually somewhere below the floorboards. But every once in a while, a game comes along that doesn’t just raise the bar; it reminds you why you fell in love with this medium in the first place. Eriksholm: The Stolen Dream is that game. It’s a stunning, polished, and fiercely intelligent work of art that has absolutely no business being this good.

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s.p.l.i.t. Review: A Visceral, Brain-Melting Dose of Horror That Ends Too Soon

Some games give you a gun and tell you to shoot the monster. s.p.l.i.t. gives you a command line, a blinking cursor, and a palpable sense of impending doom that’s more terrifying than any creature. This is a game that gets its hooks in you deep and fast, a retrofuturist nightmare that perfectly captures the paranoid fantasy of being a hacker in some grimy, rain-slicked dystopia. It’s a potent, brain-melting experience that hurts in the best possible way. And then, just as you’re fully mainlining its particular brand of dread, it ends.

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Back to the Dawn Review: A Deep, Punishing, and Brilliant Prison RPG

Once in a blue moon, a game comes along that defies easy categorization. Back to the Dawn is one of those games. It’s an RPG, an immersive sim, a point-and-click adventure, and a brutal time-management puzzle, all crammed into a maximum-security prison populated by talking animals. It sounds completely unhinged on paper. In reality, it's a sprawling, intricate, and brilliantly designed masterpiece that will sink its claws into you and not let go.

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Phantom Squad Review: A Fun Co-op Shooter Marred by Frustrating Flaws

On paper, Phantom Squad is a dream come true. It’s a top-down, co-op tactical shooter that promises the meticulous planning of Doorkickers with the direct control and brutal gunfights of Hotline Miami. And when it works, it's a goddamn blast of coordinated breaches and intense firefights. But for every moment of tactical genius, there's a moment of pure, controller-snapping bullshit that makes you question everything.

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DEFINITELY NOT FRIED CHICKEN REVIEW: A CRIMINAL EMPIRE THAT'S ADDICTIVE, IF A LITTLE HALF-BAKED

Let's be honest, we've all watched Breaking Bad and thought, "I could do that." Well, Definitely Not Fried Chicken is here to let you live out your Gus Fring fantasy, building a sprawling drug empire behind the friendly facade of a fried chicken joint. The concept is a 10/10, a pure genius idea for a tycoon game. While it's not without its fair share of jank and questionable design choices, the core loop is dangerously addictive.

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THE WANDERING VILLAGE REVIEW: I BUILT A UTOPIA ON THE BACK OF A GOD AND I FEEL TERRIBLE ABOUT IT

In a genre full of sterile grids and predictable challenges, The Wandering Village comes lumbering over the horizon with a concept so brilliant and weird it's impossible to ignore. You're not just building a city; you're building a city on the back of a colossal, six-legged, dinosaur-dog-god named Onbu. Your job is to keep both your whiny villagers and your giant, living island alive in a world that's actively trying to poison you both. It's as stressful and beautiful as it sounds.

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Stronghold Crusader Definitive Edition Review: A Legendary RTS Returns

Let's be honest, in 2025 the words "Definitive Edition" usually mean "lazy cash grab." It's a fresh coat of paint on a rusty frame, sold to you for twice the price. So when Firefly Studios announced Stronghold Crusader: Definitive Edition, I was skeptical as hell. I am ecstatic to report that my skepticism was completely unfounded.

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Ship, Inc. Review: A Buggy But Addictive Packaging Simulator

Ever wondered what would happen if the most mundane part of an Amazon warehouse job was turned into a surprisingly addictive, cozy, and aesthetically pleasing video game, but it also came with a free, invisible wrist brace because you're gonna fucking need it? Welcome to Ship, Inc., the game that has perfected the art of the zen-like grind.

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ANTRO Review: A Short, Stylish, and Sickly Sweet Rhythm Platformer

Ever wondered what would happen if a dystopian revolution was fought not with guns, but with sick beats and perfectly timed parkour moves, but the whole revolution was over before your pizza arrived? That's ANTRO in a nutshell: a stunningly stylish, rhythm-infused platformer that is one of the coolest two hours I've spent with a game this year, and also one of the shortest.

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SHIP, INC. REVIEW: MY NEW FAVORITE WAY TO DESTROY MY WRIST

Ever wondered what would happen if the most mundane part of an Amazon warehouse job was turned into a surprisingly addictive, cozy, and aesthetically pleasing video game, but it also came with a free, invisible wrist brace because you're gonna fucking need it? Welcome to Ship, Inc., the game that has perfected the art of the zen-like grind.

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Rise of Industry 2 Review: A Complex Tycoon Game Buried Under Bugs

Ever wondered what would happen if Gordon Gekko designed a factory simulator, filled it with cocaine-fueled 80s satire, but then forgot to hire a QA team before shipping it? That's Rise of Industry 2, a game with a brilliant, complex, capitalist heart that's currently suffering from a catastrophic, bug-riddled meltdown.

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TCG MULTIPLAYER CARD SHOP SIMULATOR REVIEW: THE DIGITAL EQUIVALENT OF A FAKE POKÉMON CARD

Ever wondered what would happen if someone saw a good, popular game, decided they could make it themselves but with zero talent, a pirated copy of an AI art generator, and the programming skills of a concussed badger? Well, allow me to introduce you to TCG Multiplayer Card Shop Simulator, a game so shameless in its imitation that my antivirus software tried to stage an intervention when I launched it.

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Tobacco Shop Simulator Review: An Addictive, Soulless Clone I Hate Myself For Playing

Ever wondered what would happen if a developer took Supermarket Simulator, dragged it through a text-to-image AI generator, and slapped a different theme on it like a cheap coat of paint? Well, you don't have to wonder, because Tobacco Shop Simulator is here, and it's the latest piece of addictive, unoriginal slop that I now have a deep and shameful relationship with.

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