Editor's Picks
Professional Fishing 2 Review: A Beautiful Simulator at War With Itself
Is it a hardcore sim or a brain-dead arcade game? A relaxing escape or a frustrating grind? After spending some time in the world of Professional Fishing 2, I'm still not entirely sure, and that's the whole damn problem.
Superhero Simulator Review: A Glorious, Janky Mess of Unfulfilled Potential
Superhero Simulator promised the fantasy of being a hero while juggling a day job. What I got was a thankless, anxiety-inducing chore with a side of AI voice acting. It has a brilliant idea and a mountain of problems, and you need to read about it.
Mars Attracts Review: My New Favorite Human Zoo Simulator is a Glorious, Twisted Mess
I went to Mars to build a theme park and ended up running a human suffering-for-profit scheme. Mars Attracts is a theme park sim from a bygone era of weird PC games, and it's one of my biggest surprises of the year.
Town to City Review: The Cozy Builder That Finally Let Me Stop Hating City Builders
I was ready to hate another city builder. Instead, I looked up and it was 4 AM. Town to City is a cozy, grid-less masterpiece that might be my new obsession.
Candy Shop Simulator Review - A pretty but Bare-Bones and Unfinished Management Sim
I wanted to love Candy Shop Simulator. It's cute. It's relaxing. It's also a hollow, unfinished shell of a game that was somehow released as a full product.
Hollow Knight: Silksong Review: Yes, It Will Hurt You. Yes, You Will Love It.
Seven years. That's how long we waited. Was it worth it? Short answer: yes. Long answer: my thumbs are still bleeding.
Supercar Collection Simulator Review: A Decent Game in a Genre I'm Sick Of
I am so tired of shop simulator games. So, so tired. But I have to admit, the one where you can race customers for their toy cars is actually pretty damn fun.
Vlad Circus Is A Pixelated Nightmare I Couldn't Wake Up From
Vlad Circus is a pixelated nightmare that starts with your own execution. It's a grim, atmospheric adventure that's more about unsettling dread than cheap jump scares.
Hotel Architect Review: My New Addiction Is Building Hotels for Ungrateful Blobs
I’ve been searching for a good hotel sim for years. Hotel Architect is the closest I’ve come to finding it, and it has completely consumed my life with its charming, chaotic, and dangerously addictive gameplay.
Fruitbus is the Adorable Food Truck Simulator My Blackened, Cynical Heart Desperately Needed
I came to Fruitbus expecting a simple, cute cooking game. I did not expect to get emotionally invested in my dead grandmother's messy social life and cry over a fruit salad.
Whisper of the House Review: When Unpacking Meets a weird Paranormal Nightmare
For years, every cozy game has been trying to be the next Unpacking. Whisper of the House might be the first to actually pull it off, and it does so by adding a healthy dose of creepy mystery.
Death Relives Review: An Ambitious Indie Nightmare Forged in an Aztec Hell
Ever played hide-and-seek with a deity whose whole deal is wearing the flayed skin of his victims? I have, and let me tell you, it's a hell of a time. Death Relives offers a fresh, terrifying take on horror that's worth the panic sweats.
Warhammer 40,000: Dawn of War - Definitive Edition review: For The Emperor! (And a Fresh Coat of Paint)
After 20 years, one of the greatest RTS games ever made is back. I dove into the Definitive Edition of Dawn of War to see if the Emperor's finest still have what it takes, or if this is just old code in a shiny new box.
Discounty Review: RETAIL HELL NEVER FELT SO COZY
You'd think running a discount supermarket would be boring, but Discounty proves that behind every bag of frozen fries lies a dark secret, a whole lot of charm, and a surprisingly addictive gameplay loop.
Bendy: Lone Wolf Review - A great Remake in a Puzzling Package
Lone Wolf is what Boris and the Dark Survival should have been from the start. It’s a better, meaner, more complete game. So why is its release so damn confusing? Let's get into it.
Static Dread: The Lighthouse Review - Finally, Some Good Fucking Cosmic Horror
In a world drowning in cheap jump scares, Static Dread: The Lighthouse is the shot of intelligent, atmospheric horror I've been craving. It's a game about the terror of paperwork and the whispers from the deep. Let's talk about why it's so damn good.
Abyssus Review: DOOM Had a Baby With BioShock, and It's Gloriously Messy
Abyssus launched like a submarine hitting an iceberg, but its core gameplay is pure FPS gold. With developers patching the holes at record speed, is this the next great co-op roguelite? Here's our full breakdown.
Mafia: The Old Country Review: An Offer You Can't Quite Refuse
We were all geared up for the next chapter of Mafia to land us in the era of bell-bottoms and disco. Instead, Hangar 13 ripped up the timeline and threw us back to the very beginning: 1900s Sicily, where the mob was still just a handful of tough bastards with knives and a code.
SWAT Commander Review: A Rough but Promising Challenger to Ready or Not's Throne
For years, the tactical shooter genre has been a one-horse town dominated by Ready or Not. Now, a new challenger, SWAT Commander, has kicked down the door with a refreshingly back-to-basics approach that promises pure, smart, tactical gameplay. It has the foundation to be a true contender for the throne, but let's be clear: this thing is still janky as hell, a rough-around-the-edges Early Access title with all the beautiful potential and frustrating flaws that implies.
Killing Floor 3 Review: A Soulless Husk Wearing a Beloved Franchise's Skin
I’ve spent over a thousand hours of my life in the gory, chaotic, and charmingly British world of Killing Floor. I’ve held the line in West London and blasted zeds across Parisian streets. I came into Killing Floor 3 wanting, almost desperately, to love it. But after dozens of hours with this new installment, I can only come to one heartbreaking conclusion: this isn't Killing Floor. It’s a soulless, trend-chasing husk wearing the skin of a beloved franchise, a perfect example of what happens when corporate priorities poison a series' identity from the inside out.